Upgrade
Equipment can be strengthened to +10 and fused into a higher rarity. Open the Upgrade button on the game window, then drag the item into the slot. While it is in the forge, you cannot move or use it. You can still look at it. Closing the window, or taking the item out of the slot, releases it.

What +N does  |  Luck  |  Success  |  Cost  |  Materials  |  Fusion  |  Reroll  |  Messages

What +N does
EquipmentEach upgrade level
Helmets, armors, legs and boots+1 armor
Swords, axes, clubs and distance weapons+1 attack
Shields+1 defense
Amulets and ringsNo attack, defense or armor. The level adds Luck while the item is worn.

Luck
Each upgrade level on your equipped amulet and on your equipped ring adds 0.2% Luck. The two pieces add together. A +10 amulet and a +10 ring are +4.0%.

Luck is added to the forge success chance, and the total cannot pass 100%. It is also added to your loot chance from creatures, at the same 0.2% per level. Loot luck only counts while you are online and wearing the items. Taking them off removes the bonus.

Success and failure
StepSuccessStaysDropsBreaks
+0 → +1100%———
+1 → +290%100%——
+2 → +380%100%——
+3 → +470%100%——
+4 → +560%75%25% to +3—
+5 → +645%60%30% to +410%
+6 → +735%50%35% to +415%
+7 → +825%45%35% to +520%
+8 → +915%10%40% to +650%
+9 → +108%5%40% to +755%

How to read a failure
The forge rolls success first. Stay, drop and break are shares of the failed attempt, not of the whole try. +0 → +1 always succeeds. From +1 to +3 a failure stays at the current level. At +4 and +5 a drop loses one level. From +6 upward a drop loses two levels, and it never goes below +0.

Every item can break, including a normal one. Break starts at +5 and is heaviest at +8 and +9. Eggs and gold are spent either way.

Luck raises only the success chance. It does not change how a failure is split.

Upgrade cost
RarityStepEggsGold
Normal+0 → +1100 basic egg10,000 gp
Normal+1 → +2200 basic egg15,000 gp
Normal+2 → +3300 basic egg20,000 gp
Normal+3 → +4400 basic egg25,000 gp
Normal+4 → +5500 basic egg30,000 gp
Normal+5 → +6600 basic egg35,000 gp
Normal+6 → +7700 basic egg40,000 gp
Normal+7 → +8800 basic egg45,000 gp
Normal+8 → +9900 basic egg50,000 gp
Normal+9 → +101,000 basic egg55,000 gp
Uncommon+0 → +1250 uncommon egg20,000 gp
Uncommon+1 → +2500 uncommon egg25,000 gp
Uncommon+2 → +3750 uncommon egg30,000 gp
Uncommon+3 → +41,000 uncommon egg35,000 gp
Uncommon+4 → +51,250 uncommon egg40,000 gp
Uncommon+5 → +61,500 uncommon egg45,000 gp
Uncommon+6 → +71,750 uncommon egg50,000 gp
Uncommon+7 → +82,000 uncommon egg55,000 gp
Uncommon+8 → +92,250 uncommon egg60,000 gp
Uncommon+9 → +102,500 uncommon egg65,000 gp
Rare+0 → +1500 rare egg30,000 gp
Rare+1 → +21,000 rare egg35,000 gp
Rare+2 → +31,500 rare egg40,000 gp
Rare+3 → +42,000 rare egg45,000 gp
Rare+4 → +52,500 rare egg50,000 gp
Rare+5 → +63,000 rare egg55,000 gp
Rare+6 → +73,500 rare egg60,000 gp
Rare+7 → +84,000 rare egg65,000 gp
Rare+8 → +94,500 rare egg70,000 gp
Rare+9 → +105,000 rare egg75,000 gp
Epic+0 → +11,000 epic egg40,000 gp
Epic+1 → +22,000 epic egg45,000 gp
Epic+2 → +33,000 epic egg50,000 gp
Epic+3 → +44,000 epic egg55,000 gp
Epic+4 → +55,000 epic egg60,000 gp
Epic+5 → +66,000 epic egg65,000 gp
Epic+6 → +77,000 epic egg70,000 gp
Epic+7 → +88,000 epic egg75,000 gp
Epic+8 → +99,000 epic egg80,000 gp
Epic+9 → +1010,000 epic egg85,000 gp
Legendary+0 → +12,000 legendary egg50,000 gp
Legendary+1 → +24,000 legendary egg60,000 gp
Legendary+2 → +36,000 legendary egg70,000 gp
Legendary+3 → +48,000 legendary egg80,000 gp
Legendary+4 → +510,000 legendary egg90,000 gp
Legendary+5 → +612,000 legendary egg100,000 gp
Legendary+6 → +714,000 legendary egg110,000 gp
Legendary+7 → +816,000 legendary egg120,000 gp
Legendary+8 → +918,000 legendary egg130,000 gp
Legendary+9 → +1020,000 legendary egg140,000 gp
Mystical+0 → +14,000 mystical egg200,000 gp
Mystical+1 → +28,000 mystical egg220,000 gp
Mystical+2 → +312,000 mystical egg240,000 gp
Mystical+3 → +416,000 mystical egg260,000 gp
Mystical+4 → +520,000 mystical egg280,000 gp
Mystical+5 → +624,000 mystical egg300,000 gp
Mystical+6 → +728,000 mystical egg320,000 gp
Mystical+7 → +832,000 mystical egg340,000 gp
Mystical+8 → +936,000 mystical egg360,000 gp
Mystical+9 → +1040,000 mystical egg380,000 gp

Where to get them
Each egg weighs 0.01 oz. A normal item uses basic eggs. Uncommon, rare, epic, legendary and mystical items each use the egg of that rarity.

Alexander sells and buys every egg. Say buy or sell and the egg name.

Every creature can drop eggs. Each egg has its own 10% chance, and a success drops 1. Luck from a worn amulet or ring raises that chance the same way it raises other loot.

A Sweaty Cyclops in Ab'Dendriel sells the upgrade stones. Say buy and the stone name. He does not buy them back.

Creatures that spawn with a rarity can drop a little crystal, a spark crystal, a lightning crystal or an infernal crystal. Each of the four has its own 3% chance. Alexander also sells each crystal for 150 gold and buys it for 25 gold.

Alexander — eggs
EggHe sellsHe buys
Basic egg2 gp1 gp
Uncommon egg5 gp2 gp
Rare egg7 gp3 gp
Epic egg10 gp4 gp
Legendary egg15 gp5 gp
Mystical egg20 gp6 gp

A Sweaty Cyclops — upgrade stones
StonePrice
Uncommon upgrade stone2,000 gp
Rare upgrade stone4,000 gp
Epic upgrade stone6,000 gp
Legendary upgrade stone8,000 gp
Mystical upgrade stone10,000 gp

Fusion
FromIntoSuccessGoldStonesCrystals
NormalUncommon90%2,000 gp10 uncommon upgrade stones250 little crystals
UncommonRare85%4,000 gp10 rare upgrade stones500 lightning crystals
RareEpic80%6,000 gp10 epic upgrade stones1,000 spark crystals
EpicLegendary75%9,000 gp10 legendary upgrade stones2,000 infernal crystals
LegendaryMystical70%20,000 gp10 mystical upgrade stones500 little, 1,000 lightning, 1,500 spark and 2,000 infernal crystals

Fusion rules
Place three copies of the same item, all of the same rarity, and each one at +8 or higher. The result is one item of the next rarity at +0. Its attributes are rolled again. Mystical is the last rarity, so it cannot be fused further.

Gold, stones and crystals are spent when you confirm. On a failure, 95% of the time the three items come back. 5% of the time one of them is destroyed. Luck raises the success chance the same way it does for an upgrade, and it cannot pass 100%.

Reroll
RarityEach small gemScarab coinsGold
Uncommon50 of each1010,000 gp
Rare100 of each2525,000 gp
Epic200 of each5050,000 gp
Legendary400 of each100150,000 gp
Mystical800 of each200300,000 gp

Reroll rules
The Reroll tab rolls the attributes again. The rarity and the upgrade level stay. It always succeeds. The gems are a small amethyst, a small emerald, a small diamond, a small sapphire and a small ruby. Every one of them is required, in the amount for that rarity, plus scarab coins and gold.

An attribute lock from the store costs 150 coins. Check an attribute in the Reroll tab to keep it, value and all. Each lock you check is consumed. You can lock up to 2 attributes on the same attempt. The item must already have at least 3 attributes, so only epic, legendary and mystical items can use a lock. Every attribute you do not lock is rolled again.

Messages
The result is written in your server log when the forge shows success or failure. Reaching +8, +9 or +10 is also announced in red to the whole server. So is a fusion from epic into legendary, and from legendary into mystical.

A legendary or mystical item that drops from a creature is announced in red as well, with the name of the character who owns the corpse.